This paper discusses the issues in the language, file format and developing tools for building up the visualization environment of collaborative assembling, and illustrate the ideas, methods and processes for three-dimension system of visualization development. A mechanism of achieving collaborative assembling was put forward. 讨论了建立协同装配可视化环境(VE)语言、文件格式和开发工具,阐明了面向三维装配可视化开发的思路、方法和过程,提出了实现协同化装配的机制。
Eliminating the executing bottleneck of intensive computational modules and increasing the processing size of large datasets is the main problems for the modular visualization environment. 提高数据处理的规模与效率是模块化可视化环境(VE)目前需要解决的一个主要问题。
Finally, the framework of visualization environment and the using of simulated BUS are introduced. With an example, the process of building geometric model is depicted. 文章最后介绍了图形视环境的框架以及总线模块的使用方法,通过一个简单的算例来说明几何模型的建模过程,并给出了动画仿真的图例。
This paper presents an automatic module wrapping tool, Module Extender ( ME ). ME is a relatively independent part of the General Interactive Visualization Environment ( GIVE ). 介绍了一个模块自动封装工具ME,它是通用的交互式可视化环境(VE)GIVE系统中的一个相对独立的部分。
The three-dimension visualization technology for large-scale environment has been broadly applied to VR, GIS, military simulation, etc. The real-time rendering of large-scale terrain environment, as an essential part of it, is now a hot research topic widely concerned by scholars from home and abroad. 大规模三维场景的可视化在虚拟现实、地理信息系统、战场仿真等领域有着广泛的应用,作为其中必不可少的一部分,大规模地形场景的实时绘制已经成为国内外学者研究的热点之一。