On Client-Server Architecture, servers provide the video bandwidth and video data for the users who want the services. 在主从式架构中,流媒体文件是由服务器单独提供影片带宽给需要服务的使用者。
The numerical experiment results show that the speed is increased by more than 10 ~ 2 times. In addition, we optimize the storage of texture in the algorithm, which saves video memory bandwidth, and is more suitable for reconstruction of multi-scan mode. 同时算法中优化了纹理存储方式,节约了显存带宽,更适合多次偏置扫描模式的重建,算法运行速度比CPU上的运行速度快了两个数量级。
High-signal, low-noise video reduces network bandwidth and storage requirements. 高清低噪的视频信号降低了对网络带宽和存储的要求。
Video requires expensive bandwidth. 视频业务则需要价格昂贵的带宽。
Streaming media system should adjust audio and video streaming to bandwidth variety. 因此,应使流媒体系统根据网络带宽的变化,适当调整服务器传送的音视频流。